video game, dragon, age, memes
(and reimagine plot points)
[Dragon Age Spoilers ahead- sort of]
(Unrelated beginning note. Yes, you can have gay sex in Dragon Age. No, it is not "secret" or "hidden", it works just like all the other romantic interest in the game. Nor are any of the sex scenes explicit, or something you could just stumble into. You have to make these people like you before they'll sex you up, and they are difficult to please.)
See, video games, they're all about doing things. If you just wanted to watch, you'd flip to cable. You're playing a video game because you want to do things. You want to fist pump and scream "Suck it, bitch!" at every opportunity.
But how to get you to do those things? Well, if the game is linear, that's easy. You can only move forward, and only along a certain route. You'll do the things you need to do along that route, because you have to in order to move forward. Gears of War (and most first person shooters) are like this. Most FPSs are fairly light on the plot, unfortunately.
Player controlled character: Why are we doing this, anyway?
Random AI drone: What, shoot stuff? That's what we do, we shoot stuff.
PCC: Yeah, but how did this war even get started? How long has it been going on? Why am I on your side?
RAID: We. Shoot. Stuff.
Then we have the role playing games, like Dragon Age. RPGs need to suck you in and get you invested in plot and character, because otherwise you wouldn't spend 50 hours trying to maximize your armor, or another 20 trying to figure out how that fucking enchantment system works. Which makes it a little harder to move the plot along. It actually has to make sense. You need motivation. So we ended up with the convention of "Tit for Tat- Apocalypse Style".
The apocalypse is nigh. But you, brave adventurer/secret prince/mage for all seasons but especially this one, can save us all. Well, once you have the Amulet of Ages/Sword of Concatenance/Slinky of Irreason. You need to get it from this guy. He's not just going to give it to you. You'll need to find 7 irregular pearls first. They're probably down by the docks. Better get looking, the apocalypse is coming!
On the one hand- yeah, video game, this is fun! On the other hand, WTF?! I gotta go get you magic beans before you'll help me save the freakin' world? You live here, too, asshole. Seriously. And why do I have to solve everyone's problems? Is there no one else in your world who can resolve lover's quarrels or find a little girl's lost kitten?
I will now condense (and snarkify) the following scenes from Dragon Age:
Orzammar:
PCC: O hai, I am here with treaties obliging you to help the Grey Wardens against the coming World Ending Darkness.
Dwarf: We can't help you.
PCC: World Ending Darkness.
Dwarf: Our old king died, we can't seem to pick a new one, can't help you.
PCC: WORLD. ENDING. DARKNESS.
Dwarf: You could spend the next 10 hours helping us pick a king.
PCC: *facepalm*
Dwarf: Chances are, half the citizens of Orzammar will ask you for help with minor difficulties. Apparently, dwarves are incapable of finding lost children, catching thieves, or really doing much of anything for ourselves. Not sure why you want our help.
16 hours later in the lands of the Dalish Elves:
PCC: O hai, I am here with treaties obliging you to help the Grey Wardens against the coming World Ending Darkness.
Elf: We can't help you.
PCC: World Ending Darkness.
Elf: We were attacked by werewolves. We can't help you
PCC: WORLD. ENDING. DARKNESS
Elf: Werewolves. That our leader may have created himself. In a fit of rage. To punish at the time unborn humans for the sins of their fathers, or people they were entirely unrelated to. Now they've bitten us, which has something to do with a petard . . .
PCC: *headdesk*
Elf: Where'd you find a desk out here in the forest? Look, do you think you could . . .
PCC: Solve all your problems, great and small, in order to get your aid? Yeah, sure, why not?
20 hours later in Redcliff:
PCC: O hai, I'm hear to borrow Arl Eamon's troops in the fight against the World Ending Darkness, but I'm guessing you can't help me.
Redcliff Citizen: However did you know?
PCC: So let me guess. I just fought off werewolves in The Creepiest Forest Evah, so . . . zombies?
Redcliff Citizen: Wow! You're good!
PCC: Anything you need?
Redcliff Citizen: Now that you mention it . . .
a needle's sympathy / the kindness of a gun / the monster in your head / the truth from which you run
Showing posts with label dragon. Show all posts
Showing posts with label dragon. Show all posts
Wednesday, December 2, 2009
In Which I Kvetch
Labels:
age,
dragon,
memes,
video game
Monday, November 9, 2009
Dragon Age Origins
Best. Video. Game. Ever.
So, I'm sitting here playing a lot of Dragon Age Origins, and yeah. There's so much to say here.
Graphics:
It's beautiful. Endlessly beautiful. Every place you go is beautiful. The ugly places are beautiful. My only complaint is that all children look exactly alike- waifish, 10-year-old British boys every one. It's a little odd.
Sound: The voice acting is superb. Every character is unique, every conversation is natural and no offhand comment is wasted. In fact, at one point, you'll have a party of about 9 people, though you can only take 3 with you out of Party Camp. Try to put together opposing personalities, because the background conversations that result as you wander around are hilarious.
The music is gorgeous, as well, and not overbearing.
Play: Could go on forever if you took all the side quests. I recommend saving often, because the fighting takes a while to get used to. I also recommend playing as a mage your first time through. I am not, my friend is, and he is having a far easier time than me. Technically, Dragon Age has a turn based combat system, but not really. You fight in real time, enemies react in real time. Because you are always in a group of 4, you fight swarms of enemies at a time, and it can be challenging to say the least. The AI is smart, and vicious, and I highly recommend reading the manual, which leads us to . . .
Tactics: the coolest feature of the game. You can set your group members to perform certain actions in battle based on simple [if . . . then] statements. If ally's health is less than 50%, heal ally. If enemy's health is less than 25%, perform Finishing Blow. (The AI does preset your allies for you, but you will want to tinker as you find the flaws in their fighting.) This will come in more handy than you realize. You don't have to play all the time as your created character, btw. You can be any member in your party. In fact, if your created character dies in battle, you will automatically switch to a surviving party member. I recommend familiarizing yourself with each ally's fighting moves for when this happens.
Hyperrealism: Ferelden suffers from racial tensions and misogyny, about on the level with, say, stereotypical Alabama. I'm playing as a female Dalish elf. When people meet me, they can't decide whether to question whether or not Grey Wardens even come in female, or ask why, as an elf, I'm not currently serving my slave owner.
Summary: Got $60? Buy this game. Now.
So, I'm sitting here playing a lot of Dragon Age Origins, and yeah. There's so much to say here.
Graphics:
It's beautiful. Endlessly beautiful. Every place you go is beautiful. The ugly places are beautiful. My only complaint is that all children look exactly alike- waifish, 10-year-old British boys every one. It's a little odd.
Sound: The voice acting is superb. Every character is unique, every conversation is natural and no offhand comment is wasted. In fact, at one point, you'll have a party of about 9 people, though you can only take 3 with you out of Party Camp. Try to put together opposing personalities, because the background conversations that result as you wander around are hilarious.
The music is gorgeous, as well, and not overbearing.
Play: Could go on forever if you took all the side quests. I recommend saving often, because the fighting takes a while to get used to. I also recommend playing as a mage your first time through. I am not, my friend is, and he is having a far easier time than me. Technically, Dragon Age has a turn based combat system, but not really. You fight in real time, enemies react in real time. Because you are always in a group of 4, you fight swarms of enemies at a time, and it can be challenging to say the least. The AI is smart, and vicious, and I highly recommend reading the manual, which leads us to . . .
Tactics: the coolest feature of the game. You can set your group members to perform certain actions in battle based on simple [if . . . then] statements. If ally's health is less than 50%, heal ally. If enemy's health is less than 25%, perform Finishing Blow. (The AI does preset your allies for you, but you will want to tinker as you find the flaws in their fighting.) This will come in more handy than you realize. You don't have to play all the time as your created character, btw. You can be any member in your party. In fact, if your created character dies in battle, you will automatically switch to a surviving party member. I recommend familiarizing yourself with each ally's fighting moves for when this happens.
Hyperrealism: Ferelden suffers from racial tensions and misogyny, about on the level with, say, stereotypical Alabama. I'm playing as a female Dalish elf. When people meet me, they can't decide whether to question whether or not Grey Wardens even come in female, or ask why, as an elf, I'm not currently serving my slave owner.
Summary: Got $60? Buy this game. Now.
Labels:
age,
dragon,
origins,
video game,
xbox
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